That history has been more tumultuous in recent years than when Halo was in its prime, but the next entry in Microsoft's flagship series looks like it's shaping up to be everything fans have been asking of 343 Industries since Halo 4, when the purpose-built studio took the helm from Bungie, the original creator of the Halo franchise. While both of 343's titles received various levels of praise ( Halo 4 for its approach to storytelling, Halo 5: Guardians for its innovative take on the series' multiplayer), they were each also heavily criticized by fans and critics alike for mishandling their multiplayer and single-player components, respectively. Halo, the FPS franchise that set the gaming world alight in 2001, has changed a lot over its 17-year history. Also confirmed by developer 343 Industries is that Halo Infinite will have player customization on par with Halo Reach, and greater support for the game's PC release, which will be the first PC version in franchise history to launch alongside the console release.
Fans of the Halo series can assemble their friends under one roof and settle in for a good time when Halo Infinitelaunches, as the upcoming title has been confirmed to support 4-player splitscreen play.